Developer and student focusing on low-level systems, hardware exploitation, and experimental game mechanics. Currently building the "Untethered" server infrastructure.
Hardware-level injection for VTech KidiZoom. Custom kernel entry, persistent filesystem support, and Green-Screen payload verification.
Access Portal32-bit x86 hobbyist operating system written in C and Assembly. Built for QEMU deployment with FAT-persistent logic.
Download .BINHigh-stakes sprint simulation. Reach the corner store. Secure the beverage. Don't fail.
ExecuteNextbot survival FPS logic. Development suspended. Source preserved in legacy repositories.